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Gem Rush – Exhibition Stand Match-3 Game with QR Lead Capture


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Product Code: BBUZZ_GEM#01
Gem Rush – Exhibition Stand Match-3 Game with QR Lead Capture
AED300.00
— Delivery Date: —
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Product Description

Gem Rush: the Match-3 Exhibition Stand Game that Collects Your Leads

A branded match-3 game that visitors play on their own phones at your exhibition stand in Dubai, Abu Dhabi, Sharjah and across the GCC. They scan your QR code, enter their details, chase combo scores for sixty seconds, and climb a live leaderboard. You download every player as a lead.

 

What Is a Match-3 Exhibition Stand Game?

It is a lead-generation tool shaped like the most familiar game on earth. A QR code on your stand opens a short match-3 round in the visitor's phone browser, branded entirely as yours. Before the first swap, the visitor completes the form you designed: name, email, mobile, company and any question you want answered. They then line up three or more of your icons, chain cascades for combo points, and watch their score land on the leaderboard. Nothing is installed, nothing is shipped, and nothing on the screen says who built it.

Highest score wins. That matters at a busy exhibition: a score-ranked game invites the replay. A visitor who finishes fourth will try again, and again, and each attempt is another sixty seconds in front of your team.

 

Why a Game Instead of a Fishbowl, a Clipboard or a Badge Scanner?

Because almost nobody wants to fill in a form at a stand, and almost everybody will play for sixty seconds to beat the name above them on a screen. The form becomes the price of playing, so it gets filled in properly.

MethodWhat the visitor has to doWhat you are left with
Business-card fishbowlFind a card, if they still carry oneA bowl to type up by hand, no consent record
Clipboard sign-up sheetQueue, write, misspell their own emailIllegible paper, no marketing opt-in
Badge scanner licenceNothing, which is why they walk pastBadge data only, fixed fields, licensed per show
Branded match-3 gameScan, complete your form, play 60 seconds, chase a prizeA spreadsheet with consent, opt-in, timestamp and a reason to talk

 

Fully White Labelled: Your Brand, Your Icons, Your Game

A visitor never sees a supplier name. Everything on the player screens is yours:

  • Your logo on the start screen, the game screen, the result screen and the leaderboard.
  • Your exact brand colours, set as hex values for the primary, accent, background and text colours, which the gems themselves are drawn from.
  • Your game name and tagline, so the game is named after your campaign rather than after a product.
  • Your gem icons. The tiles can be replaced with your own icons, product symbols or category artwork, so visitors spend sixty seconds lining up your products instead of generic gems.
  • Your prize text, including the time of the draw, so the crowd comes back for it.
  • Your form, your consent wording, your privacy link and your own marketing opt-in line.
  • Your own clean short link for the QR code, for example /yourbrand.

Custom icon sets, board sizes and difficulty are part of the setup conversation, not a paid add-on module. Send what you have and it is built in.

 

How It Works at the Stand, Step by Step

  • Step 1 – Reserve your exhibition days. Choose the dates of your show and order on this page like any other print order.
  • Step 2 – Send your brand kit. A logo, two colours, a game title, a prize line, and the questions you want on the form. Icons and artwork if you want your own gems.
  • Step 3 – Receive your game within 24 hours. You get a live link, a print-ready QR code in SVG and PNG, a preview link to test on your own phone, a leaderboard link for a TV, a kiosk link for a stand iPad, and dashboard access.
  • Step 4 – Print the QR code. Put it on a roll-up banner, a counter card, a table talker, a backdrop or staff T-shirts. PrintOnline prints all of those, on the same invoice.
  • Step 5 – Test before the doors open. Until the start date the public link shows a Coming soon page with a staff password box, so your team can rehearse without polluting the leaderboard. Test plays are never recorded.
  • Step 6 – Visitors scan and play. Ten people can play at once on their own phones. No app, no queue, no staff member holding a tablet.
  • Step 7 – Watch the leaderboard do the work. It refreshes every six seconds on the stand TV. A visitor who is fourth at 11:00 comes back at 15:00 to reclaim first place, and talks to your team both times.
  • Step 8 – Download your leads. Excel, CSV or PDF, as often as you like, from the stand or from the office.

 

What You Get With Every Reservation

  • A branded match-3 game on its own link, set up for the exact dates of your show.
  • A print-ready QR code in vector SVG for print and PNG for screens.
  • A live leaderboard page for a TV or tablet at the stand, in your colours, which never shows a visitor's email or phone number.
  • An iPad kiosk mode that resets between players and wipes the previous visitor's details.
  • An exhibitor dashboard with a live funnel from scans to finished games, top players with their contact details, and every lead with a timestamp.
  • Excel (.xlsx), CSV and PDF export, unlimited.
  • A consent record on every row and a separate, never pre-ticked marketing opt-in.
  • Player and dashboard screens in English, Arabic with full right-to-left layout, Spanish and Chinese.
  • A pause and resume control, so you can stop the game during a keynote at your stand.

 

How the Scoring Works, and Why Visitors Replay

Clearing a line of three or more removes those tiles, the board collapses, new tiles fall in, and any new line that forms clears again as a cascade. Each cascade level multiplies the points, so a single well-chosen swap can be worth far more than three ordinary ones. Longer lines pay a bonus of their own.

That is deliberately a skill curve rather than luck. A visitor who scores badly understands exactly why, and wants another sixty seconds to prove it, which is the behaviour that fills a stand.

Difficulty is set per campaign through the number of tile types on the board: four types makes an easy, high-scoring game for consumer shows, seven makes a harder one for a technical audience. The board is eight by eight as standard and can be changed.

 

Match-3 or Memory? Which Exhibition Game Should You Choose?

Both run on the same platform, with the same branding, the same dashboard and the same price. The difference is how a winner is decided.

Choose this match-3 game whenChoose the memory game when
You want a high-score chase that pulls visitors back for another attemptYou want one clear winner ranked by time to the millisecond
You want fast, colourful motion that reads from three metres awayYou want your products on the cards so matching teaches your range
Your show has heavy consumer footfall and short attention spansYour audience is professional and will take a skill game seriously
You want visitors replaying while they wait to speak to someoneYou want a predictable round length for a busy corridor stand

If you exhibit several times a year you can run the match-3 game at one show and the memory exhibition stand game at the next; the branding carries over.

 

Is the Leaderboard Fair? Can Visitors Cheat?

The score is recomputed on our server from the swaps the phone reports, not taken from the visitor's phone, so an edited score is rejected outright. An invalid swap is treated as tampering and the session is flagged. Statistically implausible results, such as a move rate near the mechanical limit, are marked in your dashboard for a human to check before you hand over a prize.

 

Visitor Data, Consent and UAE Compliance

The leads are yours. Every row carries the consent text the visitor actually saw, the time they agreed and the device they used, plus a separate marketing opt-in that is never pre-ticked, in line with UAE PDPL and GDPR-style practice. Data is held in the UAE, never sold and never shared. It is deleted automatically after the retention period: 90 days after the event, or 365 days once you have exported it. The leaderboard shows first names and initials only. Individual game pages are excluded from search engines, so a visitor's play is never indexed.

 

Which Exhibitions and Venues Does This Work For?

Any show with mobile coverage, which is every major UAE venue. Games are set up per stand per event, for the exact dates of the show.

  • Dubai World Trade Centre (DWTC) – GITEX Global, Gulfood, Arab Health (WHX Dubai), Big 5 Global, Beautyworld Middle East, WETEX, Intersec, Automechanika Dubai, Airport Show, Najah, ARABLAB, GESS Dubai, SGI Dubai.
  • Dubai Exhibition Centre at Expo City Dubai (DEC) – Jewellery Gem and Technology (JGT), Dubai Muscle Show, Baby and Kids Expo, The School and Nursery Show.
  • ADNEC Abu Dhabi, Expo Centre Sharjah, Dubai Harbour, Festival Arena and hotel conference venues.
  • Saudi Arabia, Qatar, Bahrain, Kuwait and Oman, and international events on request.

Confirm your dates with the organiser, then reserve those exact days here.

 

Who Uses a Match-3 Exhibition Game?

  • Exhibitors with a stand at a trade show, consumer expo, conference or product launch, from a 3 by 3 metre shell scheme to a 200 square metre island stand.
  • Consumer-show exhibitors at food, beauty, fitness, baby, jewellery and travel exhibitions, where footfall is high and attention is short.
  • Marketing teams who have to report a lead count to the business after the show.
  • Stand builders and event agencies adding digital engagement to a client's stand without buying a platform licence.
  • Retail and mall activations, roadshows, staff events and conference sponsor tables.
  • Sponsors who need a measurable result from a branded presence rather than a logo on a wall.

 

Delivery: Nothing Is Shipped

This is a digital product. There is no courier, no delivery charge and no delivery date to check at checkout. You receive a link, a QR code file and dashboard access by email, normally within 24 hours of your order, set up and supported from Dubai. The one thing worth printing is the QR code, and PrintOnline prints roll-up banners, counter cards, table talkers, backdrops, badges, lanyards and T-shirts to carry it.

 

Ready to Turn Stand Traffic Into a Spreadsheet?

Reserve your exhibition days on this page, send your logo and two colours, and your branded match-3 game is live within 24 hours. See the rest of the shelf in Exhibition Giveaways & Stand Games. The price on this page is per exhibition day, with no licence, no set-up fee and no charge per lead.

Product Details

Specifications

Product name Gem Rush – Exhibition Stand Match-3 Game with QR Lead Capture
Starting price AED300.00
Material No physical product. A browser-based game delivered as a link and a QR code, running on any iPhone, Android phone, iPad or Android tablet with no app install.
Bulk pricing Priced per exhibition day, so a three-day show is three days. No annual licence, no set-up fee and no charge per lead. Multi-stand and multi-show arrangements are quoted on request.
Delivery Delivered online: a game link, a print-ready QR code in SVG and PNG, a preview link, a kiosk link, a leaderboard link and dashboard access, sent by email. Nothing is shipped, there is no courier charge and no delivery date to check at checkout. Set up and supported from Dubai (GST, UTC+4) for exhibitions across the UAE and the GCC, and international events on request.
Design Send a logo and two hex colours and the game is branded within 24 hours. There is no artwork proof to approve in the print sense: you get a preview link and a staff password and you test the real game on your own phone before the show opens. Custom tile or card icons, custom board sizes and custom round lengths are part of the setup rather than a paid add-on.
Standard delivery Branded game live within 24 hours of the order and the brand kit
Express delivery Same-day setup for a show that has already opened, on request
Printing colour Your exact brand colours as hex values for the primary, accent, background and text colours. The QR code is supplied print-ready as vector SVG for print and PNG for screens.
Standard size 8 x 8 board, 6 tile types, 60-second round
Alternate size Difficulty is set by tile-type count from 4 (easy, high-scoring) to 7 (hard). Board size is configurable and round length runs 10 to 300 seconds.
Suitable for Exhibitors with a stand at a trade show consumer expo or conference in the UAE or the GCC Marketing teams who must report a countable lead total after a show Stand builders and event agencies adding digital engagement to a client stand Sponsors who need a measurable result rather than a logo on a wall Shell-scheme stands from 3 x 3 metres up to large island stands Product launches roadshows mall activations and conference sponsor tables Exhibitors who need Arabic and English on the same screen Anyone replacing a business-card fishbowl a clipboard sheet or a badge-scanner licence
Commonly ordered for exhibition trade show product launch event branding marketing networking giveaway
Minimum quantity 1
Maximum quantity 30

In short

Ranked by highest score, which invites the replay: a visitor who finishes fourth tries again, and every attempt is another minute in front of the stand team. Fast cascading motion reads from across an aisle, which makes it the better choice for heavy consumer footfall.

Choosing between the options

Option RoundDifficultyBest forMin days
8 x 8 board, 4 tile types 60 seconds Easy Consumer shows, heavy footfall, big scores 1
8 x 8 board, 6 tile types 60 seconds Medium Most B2B exhibitions 1
8 x 8 board, 7 tile types 60 seconds Hard Technical audiences who want a real challenge 1
Custom icon set on the tiles 60 seconds Medium Lining up your own products instead of gems 1

What we need from you

Logo SVG, PNG or high-resolution JPG — Shown on the start, game, result and leaderboard screens.
Brand colours Hex codes — Two as a minimum (primary and accent); background and text colours are optional.
Game title and tagline Short text — Name the game after the campaign, not after the supplier.
Prize line Short text — Include the time of the draw so the crowd returns to the stand for it.
Form questions A list — Text, telephone, email, dropdown or tick box; mark which are mandatory.
Exhibition dates Start and end date — The game goes live and closes on these dates automatically.
Short link name One word — Used in the public game address, for example /yourbrand.
Custom icon set SVG or PNG artwork — Replaces the default tiles or card faces with your own icons or products.
Privacy policy link URL — Shown next to the consent tick box; a default wording is used if you have none.
Consent and marketing opt-in wording Short text — Your own legal wording replaces the translated default.

What this product is not for

A permanent always-on campaign or an annual marketing programme The game is set up per stand per event for the exact dates of a show, and visitor data is deleted automatically after the retention period, so it is not a standing lead-capture platform.
A venue or location with no mobile coverage and no Wi-Fi Visitors play in a phone browser and the score is validated on the server, so the game needs a working connection.
An event where the organiser forbids collecting visitor contact details directly The whole mechanic is a consented lead form; without it the product is just a game.
A physical giveaway that visitors carry home from the stand Nothing is shipped. Printed keychains, bags, notebooks or USB drives are the right product for that.
A raffle that must be drawn from a sealed physical entry box for audit reasons Entries exist only as digital lead records with a consent timestamp.
An exhibitor who needs the leads pushed automatically into a CRM during the show Leads are exported as Excel, CSV or PDF from the dashboard; there is no live CRM connector in this package.

We would rather tell you before you order than after.

Good to know

  • One game is set up per stand per event; a second stand needs its own game
  • QR code and leaderboard
  • Nothing is shipped: the deliverable is a link
  • a QR code file and dashboard access
  • The prize
  • the stand TV or tablet and the venue Wi-Fi are not included
  • Leads are exported manually as Excel
  • CSV or PDF; there is no automatic CRM push
  • Visitor data is deleted automatically 90 days after the event
  • or 365 days after export
  • Individual game pages are excluded from search engines
  • so the game itself does not earn SEO traffic
  • A visitor on a phone with no signal and no Wi-Fi cannot play until the device reconnects
  • Setup needs the brand kit before the 24-hour clock starts

Product type
Branded exhibition-stand match-3 game with QR lead capture. Virtual product: delivered online as a link, a QR code and dashboard access. Nothing is shipped.

Game mechanic

  • Match 3. The visitor swaps a tile with its neighbour to line up three or more and clear them.
  • Ranked by highest score, so visitors can replay to beat their own result.
  • Cascades: cleared tiles collapse, new tiles fall in, and any new line clears again at a higher multiplier.
  • Score for reference: cleared tiles multiplied by 10 and by the cascade level, plus 20 for a line of four and 50 for a line of five or more.
  • A swap that would not clear a line is refused, so there are no wasted moves and no luck penalty.
  • When no valid move remains, the board reshuffles deterministically rather than ending the round.
  • Standard round length 60 seconds, configurable from 10 to 300 seconds.
  • Standard board 8 by 8 with 6 tile types. Difficulty is set by tile count: 4 types is easy and high-scoring, 7 is hard. Board size is configurable.

White labelling and customisation

  • Your logo on the start, game, result and leaderboard screens.
  • Four exact brand colours by hex value: primary, accent, background and text. The tiles are drawn from your palette.
  • Your game title, tagline and prize text.
  • Custom tile icons: the gems can be replaced with your own icons, product shots or category symbols instead of the default set.
  • Your own short link, for example /yourbrand, printed on the QR code.
  • No supplier branding appears anywhere a visitor looks.

Lead capture form

  • Default fields: full name (required), email (required), mobile, company.
  • Add your own fields as text, telephone, email, dropdown (up to 30 options) or tick box. Mark any field required.
  • Your own consent wording and privacy-policy link.
  • A separate marketing opt-in, stored in its own column and never pre-ticked.
  • Your own submit-button label.

Devices and connectivity

  • Runs in the browser on iPhone, Android phones, iPad and Android tablets, portrait or landscape. No app store, no install.
  • Loads in about a second on 4G and streams nothing.
  • Works on venue Wi-Fi where hundreds of visitors share one address, via a per-network limit you can raise.
  • If a phone loses signal at the end of a round, the result is submitted when it reconnects.
  • iPad kiosk mode resets between players and wipes the previous visitor's details.

Leaderboard

  • A shareable page for a TV, monitor or tablet at the stand, styled in your colours.
  • Refreshes every six seconds. Medal icons for the top three, a playful icon for everyone else.
  • Never displays an email address or a phone number.

Exhibitor dashboard

  • Live funnel: scans, forms started, forms completed, games finished.
  • Top players with their contact details, and every lead with a timestamp.
  • Export to Excel (.xlsx), CSV and PDF, as often as you like.
  • Download the QR code again at any time.
  • Pause and resume the game yourself.
  • Available in English, Arabic, Spanish and Chinese.

Anti-cheat

  • The score is recomputed on the server from the swaps the phone reports. Forged or edited scores are rejected.
  • An invalid swap is treated as tampering: the result is refused and the session flagged.
  • Move rate is capped, and implausible results are flagged in the dashboard for human adjudication before a prize is awarded.

Languages
Player screens and exhibitor dashboard in English, Arabic (full right-to-left layout), Spanish and Chinese. The browser language is detected and the visitor can switch.

Data protection

  • The leads belong to you.
  • Consent record on every row: the text version shown, the timestamp and the device.
  • Data stored in the UAE, never sold, never shared.
  • Automatic deletion after the retention period: 90 days after the event, 365 days once exported.
  • Individual game pages are excluded from search-engine indexing.

Setup and lead time

  • Normally live within 24 hours of the order and the brand kit.
  • Last-minute setup during a show that has already opened is possible on request.
  • One game per stand per event, configured for the exact dates of the show.
  • A preview link and a staff password let your team rehearse before the doors open; test plays are not recorded.

What you need to supply

  • Logo as SVG, PNG or high-resolution JPG.
  • Two brand colours as hex codes (a third and fourth are optional).
  • Game title, tagline and prize line.
  • The list of questions for the form.
  • Exact show dates.
  • Optional: your own tile icons, and a link to your privacy policy.

Delivery
Online only. No courier, no shipping charge, no delivery date. Set up and supported from Dubai (GST, UTC+4), used at Dubai World Trade Centre, Dubai Exhibition Centre at Expo City Dubai, ADNEC Abu Dhabi, Expo Centre Sharjah and across the GCC.

Not included
The prize, the TV or tablet at your stand, venue Wi-Fi, and the printed material carrying the QR code. PrintOnline prints the roll-ups, counter cards, backdrops, badges, lanyards and T-shirts separately.

Product Questions & Answers

What is this product, in one sentence? ▼
It is a branded match-3 game that visitors play on their own phones at your exhibition stand, which turns every player into a contact you download from a dashboard.
How does it generate leads at an exhibition? ▼
The visitor scans a QR code on your stand, completes your form before the first swap, plays for about sixty seconds, and sees their score on a live leaderboard. The form is the price of playing, so it gets filled in properly, and the lead is in your dashboard immediately.
What exactly do I receive when I reserve a game? ▼
A branded game on its own link, a print-ready QR code in SVG and PNG, a preview link to test on your own phone, a kiosk link for a stand iPad, a live leaderboard page for a TV, and an exhibitor dashboard with live stats and Excel, CSV and PDF downloads of every lead.
Is anything shipped to me? ▼
No. This is a virtual product delivered online as a link, a QR code file and dashboard access, so there is no courier, no shipping charge and no delivery date to check at checkout.
How is the winner decided? ▼
By the highest score. A score ranking invites the replay, so visitors who finish fourth come back to try again, and each attempt is another sixty seconds in front of your team.
How does the scoring work? ▼
Clearing a line of three or more removes those tiles, the board collapses, new tiles fall in, and any new line that forms clears again as a cascade at a higher multiplier. Longer lines pay an extra bonus, so one well-chosen swap can be worth far more than three ordinary ones.
How long does one game take? ▼
About sixty seconds by default, which is short enough for a corridor and long enough for your team to start a conversation. The round length can be set anywhere from 10 to 300 seconds.
How big is the board, and can we make the game easier or harder? ▼
Eight by eight with six tile types as standard. Difficulty is set by the number of tile types: four makes an easy, high-scoring game for consumer shows and seven makes a harder one for a technical audience. The board size can be changed too.
Can the game carry our branding only? ▼
Yes. Your logo, your exact brand colours, your game title, your tagline and your prize text appear on every player screen. No supplier branding is shown to visitors anywhere.
Can we use our own icons instead of gems? ▼
Yes. The tiles can be replaced with your own icons, product images or category symbols, so visitors spend sixty seconds lining up your products rather than generic gems.
What can be customised in the lead form? ▼
Everything. The defaults are full name, email, mobile and company, and you can add your own fields as text, telephone, email, a dropdown with up to thirty options, or a tick box, and mark any of them required. The consent wording, the privacy link, the marketing opt-in line and the submit-button label are yours too.
Do visitors need to download an app? ▼
No. The game runs in the phone browser. A visitor points their camera at the QR code and is playing within seconds on iPhone or Android, portrait or landscape.
Can visitors play on a tablet at our stand instead of their own phone? ▼
Yes. A kiosk mode runs on an iPad or Android tablet at the stand, resets itself between players and wipes the previous visitor's details before the next person touches it.
How many people can play at the same time? ▼
There is no queue, because everyone plays on their own phone. Ten or more visitors can scan and play simultaneously at the same stand.
Does it work on venue Wi-Fi? ▼
Yes. The game is small, loads in about a second on 4G and streams nothing. Busy venue Wi-Fi where hundreds of visitors share one network address is handled by a per-network limit that can be raised for your show.
What happens if a phone loses signal during a game? ▼
The result is submitted as soon as the phone reconnects, so the visitor does not lose their place on the leaderboard.
How do I get the leads out? ▼
Log in to the dashboard from your phone at the stand or from the office. Leads appear live, and you can download Excel, CSV or PDF at any time, as often as you like.
What information is in each lead row? ▼
Name, email, mobile, company, the answers to your own questions, the consent record and the marketing opt-in, each with a timestamp.
Can people cheat the leaderboard? ▼
No. The score is recomputed on our server from the swaps the phone reports, so an edited score is rejected and an invalid swap is treated as tampering. The move rate is capped and implausible results are flagged in your dashboard for a human to check before a prize is handed over.
Is visitor data compliant with UAE rules? ▼
The data belongs to you. Every lead carries a consent record with the text version shown, the time and the device, plus a separate marketing opt-in that is never pre-ticked, in line with UAE PDPL and GDPR-style practice. Data is stored in the UAE, never sold or shared, and deleted automatically after the retention period.
How long is visitor data kept? ▼
It is deleted automatically 90 days after the event, or 365 days after you have exported it, whichever applies.
Will visitors see each other's contact details on the leaderboard? ▼
No. The leaderboard shows first names and initials with scores and medal icons. It never displays an email address or a phone number.
What languages are supported? ▼
English, Arabic with a full right-to-left layout, Spanish and Chinese, for both the player screens and the exhibitor dashboard. The browser language is detected and the visitor can switch.
How fast can you set it up? ▼
Normally within 24 hours of the order, once you have sent a logo, two colours, the prize line and the questions you want. Last-minute setup during a show that has already opened is possible on request.
Can we test the game before the show opens? ▼
Yes. Until the start date the public link shows a Coming soon page with a staff password box, so your team can play the real game while test plays stay out of the leaderboard and the lead list. You also get a separate preview link.
What do you need from us to build it? ▼
A logo as SVG, PNG or high-resolution JPG, two brand colours as hex codes, a game title and tagline, a prize line, your list of form questions and the exact show dates. Send your own tile icons as well if you want them on the board.
Is the price per show or per day? ▼
The price on this page is per exhibition day, so a three-day show is three days. There is no annual licence, no set-up fee and no charge per lead.
Do we need one game for each day of the show? ▼
No. One game is set up per stand per event and runs for the exact dates you reserve, with the leaderboard and the lead list carrying across the whole show.
Can we run this at more than one stand? ▼
Yes, but each stand gets its own game, its own QR code and its own leaderboard, so the scores and the leads never mix.
Which exhibitions and venues does this work for? ▼
Any show with mobile coverage. It is used at Dubai World Trade Centre, Dubai Exhibition Centre at Expo City Dubai, ADNEC Abu Dhabi, Expo Centre Sharjah, Dubai Harbour, Festival Arena and hotel conference venues, and it fits a three-by-three metre shell scheme as easily as a large island stand.
Do you cover Abu Dhabi and Sharjah? ▼
Yes. Delivery is online, so the game works at any venue in Abu Dhabi, Sharjah, Ajman, Ras Al Khaimah and Fujairah, and across Saudi Arabia, Qatar, Bahrain, Kuwait and Oman.
What should the prize be? ▼
Something people want to win in public, such as a tablet, a weekend stay, a product bundle or a draw among the top ten. Announce the time of the draw in your prize text so the crowd comes back to the stand for it.
Can I switch to the memory game at my next show? ▼
Yes. Both games share the same platform, branding and dashboard, so you can run the match-3 game at one exhibition and the memory game at the next without setting your brand up again.
Can you print the QR code material as well? ▼
Yes. PrintOnline prints roll-up banners, counter cards, table talkers, backdrops, badges, lanyards and T-shirts, so the game and the printed material carrying its QR code come from the same company on the same invoice.
Is this an exhibition giveaway? ▼
It replaces one. Instead of handing out an item that ends up in a hotel bin, you give visitors a reason to stay, play and compete for a prize worth winning, and you keep a contact record for every person who played.
How many leads should we expect? ▼
It depends on footfall, how good the prize is and how visible the QR code is. A busy stand with a strong prize and the QR printed on the roll-up, the counter and staff shirts converts a large share of the people who stop, and your dashboard funnel shows your own real conversion rate from scans to finished games.
Which game is better for a consumer show? ▼
This match-3 game, usually. The motion reads from several metres away, the rules need no explanation, and the high-score format keeps visitors replaying while they wait to speak to someone.